Morten Braten's Ancient Kingdoms: Mesopotamia (Sword & Sorcery) PDF

By Morten Braten

ISBN-10: 1588469948

ISBN-13: 9781588469946

A urban of unspeakable antiquity, buried for hundreds of years underneath the wasteland sands, has been rediscovered deep within the accursed desolate tract referred to as the crimson Waste. Dare you input town That Worshipped one thousand Gods, looking the treasures and relics of its Hierophants? watch out the lurking terrors of a bygone age!

Ancient Kingdoms: Mesopotamia is a giant sourcebook with a variety of new sessions, deities, monsters and magic goods, together with a sequence of brief adventures. discover historical ruins, temples and dungeons of the misplaced urban of Ibnath, and the perilous barren region parts that encompass it. The Ziggurat of the Ghoul-Queen awaits!

New spells, new periods and new environmental demanding situations! sizeable areas to discover and epic quests to accomplish. ruin the Cult of the Pit malicious program Yhath! The definitive d20 sourcebook for Mesopotamia, the land of the Elamites, Assyrians and Akkadians. improved desolate tract principles and resource fabric make this a special delivering to your gaming desk. 10 similar brief adventures make this a unmarried resource for event within the lands of Babylon and Ur. Dozens of recent monsters, spells, magic goods and personality periods, all chanced on nowhere else.

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Additional resources for Ancient Kingdoms: Mesopotamia (Sword & Sorcery)

Example text

A successful saving throw allows the target to break free of the spell, after which it can choose to either attack the caster or return from whence it came. If the caster or his allies attack the summoned creature, the spell is automatically broken and the target is free to act as described above. If the target is killed, it disappears but is not really dead. It takes 24 hours for the creature to reform, during which time it can’t be summoned again. Even if the target’s initial saving throw is successful, the target may choose to answer the summoning and attack the caster.

She is equivalent to the Sumerian Dimme. Magilum: The boat of the dead in Mesopotamian mythology. Nanshe: “Interpreter of Dreams,” the Babylonian title of the goddess who gave her priests the ability to interpret (Oneiromancy) and prophesy from other men's dreams. The priests acquired this ability after undergoing an initiation ceremony of descent into her “pit,” a symbolic experience of death and resurrection. Nanshe was also the goddess of water and fertility, her symbol was a vessel of water with a fish in it, which signifies the gravid womb.

To ensure the prosperity and fertility of the land, the Sumerian king ritually re-enacts this Sacred Marriage each year during the akitu-festival, when he sleeps with the high priestess of Ishtar atop the city’s ziggurat. From this royal ritual, sacred prostitution has developed, wherein the lesser priestesses of Ishtar give themselves to the worshippers to ensure the fertility of the land. In some areas, all unmarried women must serve a period at Ishtar’s temple each year, something which is regarded as a privilege.

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Ancient Kingdoms: Mesopotamia (Sword & Sorcery) by Morten Braten

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